Public Member Functions inherited from NodeData GetCursorInfo ( BaseSceneHook * node, BaseDocument * doc, BaseDraw *bd, Float x, Float y, BaseContainer &bc)ĭraw ( BaseSceneHook * node, BaseDocument * doc, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt, SCENEHOOKDRAW flags) KeyboardInput ( BaseSceneHook * node, BaseDocument * doc, BaseDraw *bd, EditorWindow *win, const BaseContainer & msg) MouseInput ( BaseSceneHook * node, BaseDocument * doc, BaseDraw *bd, EditorWindow *win, const BaseContainer & msg) A crashing scene hook is a potential disaster! Warning Make sure that a scene hook plugin is 100% stable and not too slow before releasing it. ![]() Use RegisterSceneHookPlugin() to register a scene hook plugin. A data class for creating scene hook plugins.Ī scene hook is called on every scene prepare, for example before redraw and before rendering.
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